3 years ago

A new Blockhead 2D update has arrived in time for St. Patrick's Day! What better way to celebrate than you being chased by a whiskey bottle throwing, Gaelic speaking, death-poking Leprechaun!

Check it out now on Steam for $4.99. https://store.steampowered.com/news/app/2062800/view/3678916525477359762?l=english




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Been awhile since I've posted, but the Steam storepage is now available! The game will be available to download on September 3rd. Be sure to wishlist it!

https://store.steampowered.com/app/3162670/PERSEPHONE/

Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.

Day 3 of converting a 3.5 Godot project into Godot 4.2

Guess I gotta make a new model and reimport it lmao

Could totally pass as the game's antagonist

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

PERSEPHONE is officially released and available for purchase! It also comes with controller support and some sound tweaks. Check it out now! https://store.steampowered.com/app/3162670/PERSEPHONE/

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Finishing up PERSEPHONE. I will probably be uploading it on August 1st. Meanwhile, find the odd piece of grass in this picture.

Working on Persephone still! Most of my time has been dedicated to learning more about Godot's 3D aspect, improving what's already there and adding things to the game as well. Here's some sneek peek screenshots! More to come and stay tuned.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

I am still working on the game and it's undergoing a ton of changes, like lighting, mechanics, etc. I did decide to keep using Godot 3.5 because the project as it stands is much more stable. Video and a new version will be uploaded soon!