Game
Smitty's Journey
5 years ago

A new revision of the demo is now out!


Finally, I've decided to update the demo with the latest changes I made with the core gameplay, including the new parallel view.

This demo also includes some updates and fixes on the available stages, including the "sticky ledge" bug in the previous version of the demo.

I hope you enjoy this new update as much as I love making it!



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Banzai! The final boss is now completed!

Final demo release in light of upcoming official release

WIP of an alternative help system

Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.

Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.

Almost forgot, the final boss should complete soon

Sorry for the lack of progress for the past few weeks, got preoccupied with some me time

Anyway, another helper creature... or whatever this thing is... let's call it a Gelpoline!

Refining the boss experience, the first boss now should be relatively more challenging now.

As well as the health bar for the boss! So you know how weak the boss is as you defeat them.

Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.

2 posts today because I can't stop forgetting about posting stuff on this platform

First, the most recent one, readable signs and change in atmosphere when one sector away from the boss

Shockwaves have returned from the first game!

But this time, they will be beneficial against stronger enemies or packs of weaker ones