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8
Game
Sans' Basics in EXP and LOVE
8 months ago

A Not So Mini Update

I got a menu working and some dialogue done between yesterday and today!

And I also made a game over screen trying to mix Baldi and UNDERTALE's Game over screens

(Pause if you want to read anything I go through it pretty quickly)




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Another Mini Update

Added two more items, one more useful than the other...

Also added a check for a glitch I found. It deletes any active items (e.g. a KSODA Spray) when you move rooms.

Once more, the new item descriptions are in the article.

I was getting Baldi's Basics + for some inspiration for "Rock, Paper, Scissors, Shoot!" (and just because I wanted to play it and have money now) and I decided to pay a bit extra because I love the Baldi games...

Now I'm third on the contributors list! :D

Made a 3D engine in Turbowarp in the last hour or two.

No real reason, just felt like it...

It sucks really bad and I definitely won't use it for anything with how low-quality it is, but I'm still proud of it.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Progress so far:

A functional Frisk along with UI elements including stamina, inventory and the titular Sans (Also coded the ability to do the Frisk dance for fun)

I'll be focusing on making a traversable map next with placeholder backgrounds like shown.

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

I've wanted to make a Baldi fangame for ages now, and despite being stuck in Turbowarp I figured it couldn't hurt to try?

Main problem is the AI is dumb, as shown, and I don't know how to make it search or chase without running into walls

Can anyone help?

I gave Sans a simple movement AI that lets him chase you if your room is close enough to his.

It's very basic for now, but I can expand on it when needed e.g. When he needs to go up and down layers and making sure he only goes to existing rooms

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Mini Update

Made items usable and added 3 BSODA variants to use that you can find around the school.

Also started experimenting with room transitions which are coming along nicely.

KSODA (Ketchup Soda) Variants are in the article along with their ability.