Next up
Progress so far:
A functional Frisk along with UI elements including stamina, inventory and the titular Sans (Also coded the ability to do the Frisk dance for fun)
I'll be focusing on making a traversable map next with placeholder backgrounds like shown.
Mini Update
Made items usable and added 3 BSODA variants to use that you can find around the school.
Also started experimenting with room transitions which are coming along nicely.
KSODA (Ketchup Soda) Variants are in the article along with their ability.
I've wanted to make a Baldi fangame for ages now, and despite being stuck in Turbowarp I figured it couldn't hurt to try?
Main problem is the AI is dumb, as shown, and I don't know how to make it search or chase without running into walls
Can anyone help?
What do you think Muffet wants to bake?
Just got two Dangerous Teleporters in Party Style I was SO lucky
I've been trying to beat this mode the last week rarely getting it, but now it's finally done and only NULL mode is left
Howdy
Finally finished this costume before Halloween
Oh yeah and can't forget that the dog's soul is mine
Another Mini Update
Added two more items, one more useful than the other...
Also added a check for a glitch I found. It deletes any active items (e.g. a KSODA Spray) when you move rooms.
Once more, the new item descriptions are in the article.
Made a 3D engine in Turbowarp in the last hour or two.
No real reason, just felt like it...
It sucks really bad and I definitely won't use it for anything with how low-quality it is, but I'm still proud of it.
UTDR Styled - MrJoyShow's Dess
I was getting Baldi's Basics + for some inspiration for "Rock, Paper, Scissors, Shoot!" (and just because I wanted to play it and have money now) and I decided to pay a bit extra because I love the Baldi games...
Now I'm third on the contributors list! :D

















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