Next up
The game preview trailer is now live!
Steam are also now reviewing the game for public release.
Be sure to Wishlist on Steam if you're interested in the game! It's been quite a journey, thank you to all who got involved with the development process!
If you like standing around in games idling, Jimmy will have something to say about that now.
Enjoy watching Jimmy complain about not doing anything with multiple different idle messages.
If you have ideas for funny idle events, let me know!
Revisited the Old Ruins spot from the beginning of the game. I wanted a way to effectively show you're entering the interior of somewhere, whilst also blocking it all off from the outside. A little refinement possibly needed, but I feel this works well.
Happy Video Game Day! 🎮
Celebrate by completing our quests!
(They'll be in your quest log until September 19th.)
This video demonstrates the snowboarding chase section some more with the mechanics of it. You can avoid the snow chaser entirely, reaching the bottom of the slopes for the main battle. Or, defeat it multiple times on the way down for an easier battle.
@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!
Set sail to the shop and collect 'em all! https://gamejolt.com/#shop
Currently rewriting the Arena location and how it works, avoiding plugin use.
Once a troop is selected, you can pick an amount between 1-3 to fight. Unique creatures will always be 1. Categories will be locked until you reach the applicable game stage.
A quick check in, everything is still going ahead! I have started a new job recently so time has been lacking a little unfortunately.
In the meantime, here is the revised village well. Rewards can be states, items, gold or nothing.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
A quick video preview back at the Old Fort region. This is using 'Story Mode', which means no battles! Normally, this skeleton will chase you around the courtyard until defeated.
Additionally, I've also considerably improved the atmospheric affects here.
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