
Next up
screenshot for #screenshotsaturday 
Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map
#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards
#Devruary Day 2 my first game is this funny chicken jockey game which my friend gave the idea for! 
Publishing time - some screenshots updates:
- light changes
- player pawn with bow and arrow
- minor UI changes
#GrottoEscape PROTO 0.7.0 WIP
Follow and wishlist on #Steam:
https://store.steampowered.com/app/3433190/Grotto_Escape/
A DEMO will be available for the Steam Next Fest in February 2026.
Grotto Escape will be released in March 2026 on Steam.
Watch a WIP Gameplay 20260203
Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).
Some WIP iterations:
#UnderwaterDiving 1.0.9 BUILD 22
You are an underwater diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20260204
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.














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