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218
Game
Through the Thorns and Curses
2 years ago

A small chunk of fight gameplay against 1 opponent




3 comments

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Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Hi for all new followers

Thank you, @gamejolt , for the amazing opportunity to be presented at LVL UP EXPO!

Celebrating the first #ScreenshotSaturday of 2026 with our upcoming survival horror game, inspired by Resident Evil 4.

Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse

Cult of Blood will be featured at the GIG Showcase organized by GELIUS. Streaming live on January 5th, 2026 at 7 PM CET on YouTube. #indiegame #gamedev

#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

screenshot for #screenshotsaturday

Very early look at Fredbear's Tunnel Technician's environment, AI, and dynamic sound systems.

work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.