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218
Game
Through the Thorns and Curses
2 years ago

A small chunk of fight gameplay against 1 opponent




3 comments

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Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -

The Remake of The Obsessive Shadow is STEAM DECK VERIFIED! It's coming pretty soon to Steam as a free update, and it'll be optimized to run well on deck!

https://store.steampowered.com/app/2074360/The_Obsessive_Shadow/

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20260211

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Hi for all new followers

Thank you, @gamejolt , for the amazing opportunity to be presented at LVL UP EXPO!

New ability for additional diagonal movements. The way to avoid problems and save time

AAAAAAA! The spider is coming along!!! I'm actually quite proud of the way this turned out! I'm planning to take a break for a bit but I am ALSO gonna add some more idle movements to the spider and then apply some drop shadows and it'll look a ton better.

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations: