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218
Game
Through the Thorns and Curses
2 years ago

A small chunk of fight gameplay against 1 opponent




3 comments

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New ability for additional diagonal movements. The way to avoid problems and save time

#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

In our upcoming action adventure game Usual June, we're trying to keep the combat frantic, flexible, and fun!

👻 Wishlist Usual June on Steam to keep updated on its development: https://store.steampowered.com/app/2702430/Usual_June/

Hi for all new followers

Thank you, @gamejolt , for the amazing opportunity to be presented at LVL UP EXPO!

Sit by the fire, it'll be alright.

Making some progress on #RUMOUR! Currently working on the props and lighting of the Secretary Room.

Based on the incredible concept art made by @templeofevil_

#gamedev #horrorgame #videogame #indiegame #retro #ps1 #psx

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse

Beary had trouble defeating Yellow Jacket, can you help him? 🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺

RBA 1.0 releases Jan 27th 2026 on Steam, Xbox, and Epic! #videogames #indiegame #indiegamedev #gamedev #xbox #steam #epic #epicgames #cute #pixelart

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations: