Next up
I suppose it is time to make new gameplay cut with new cards, sounds, and animations
Publishing time - some screenshots updates:
- light changes
- player pawn with bow and arrow
- minor UI changes
Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).
Some WIP iterations:
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Now some cards can have additional effects while in your deck:
- some trophies are more valuable; you may want to keep them
- and some wounds are even worse
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!



















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