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What if you fused a roguelike deckbuilder with a tabletop RPG? Build your deck, explore a cursed world, defeat armies of monsters, and collect treasure in this innovative mashup game. Choose your character, pick your scenario, and forge your path Through the Thorns and Curses!

Features

  • Visual Style: The game world is inspired by tabletop games and presented in the form of a shuffled deck of cards.

  • Combat System: Play any number of cards from your hand - explore and discover the best combinations.

  • Replayability: Choose a character and scenario - each playthrough offers a new game field, events, cards in combat, and ability cards.

  • Opponents: Each opponent has their own deck. Explore opponent decks and find a unique approach to each one.

  • Risk and Reward: The outcome of the battle is in your deck - add combat trophies and wounds to your hand and decide whether to move forward.

#roguelike #strategy #rpg #card #cardgame



all-ages
Mild Fantasy Violence

Latest update on already existing card.

Alchemy. The latest version is very clean and easy to read, in line with the style of the latest drawn illustrations.

But left one is still my favorite

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This week, a lot of effort has been put into creating new groups of combat encounters.

A good example is the slightly modified Druid paired with a Beast. You can focus on the Druid first to remove possible buffs and debuffs, or on the high-damage Beast.

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testing map control abilities:
you can reveal all 'ambush' cards around, reveal specific card, or receive information about all tower/dungeon cards

Hey GameJolt!
The first of many updates - build is available. It's relatively short and contains a prologue (tutorial), but you can try it out and let me know what you think!

Build will be updated regularly (with an extended demo campaign coming soon).