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12
Game
Through the Thorns and Curses
3 months ago

New ability for additional diagonal movements.
The way to avoid problems and save time




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Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse

#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

Preparation for scenario rotation in Demo. Fulfill the condition and reach the final tile.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Final touches on opponent abilities before the demo update and their integration into the game!

An important step towards the release

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.