Next up
Made a big change on the first boss' stage (subject to change)
And second, Yurelumis or ghosts that glow in the dark
They can help the player navigate dark areas like caves, which is where they'll appear
(Notification banner is still WIP)
Once you release a Dropple, the game will notify you who you're saving
Yeah, simple as that
Almost forgot, the final boss should complete soon
Smitty 2 Emerald Plains Demo (0.2.0) is now here! This update includes but not limited to a new opening cutscene, a reworked audio engine and improved gameplay experience.
Refining the boss experience, the first boss now should be relatively more challenging now.
As well as the health bar for the boss! So you know how weak the boss is as you defeat them.
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
Banzai! The final boss is now completed!
Made some more signs, but I'll only show one today
The Nana sign, indicates that she's somewhere within the range of the player's location
Fixing the boss in Penumbra Forest for an upcoming update
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