Game
Project Atral: The Riddle of Durendare
7 days ago

About the weather system.


I have fixed the weather systems and their collisions. There's now rain and light snow with Niagara. They will not fall through roofs anymore. But they are very demanding on the CPU, so i'll try to make it possible to deactivate both of them for weaker computers. I can not guarantee it though.

For the next playable alpha build i recommend CPUs comparable to:

  1. Ryzen 5 5500 (six cores)

  2. Ryzen 7 1700 (eight cores)

Any CPU weaker or older than that might not be able to handle Project Atral, while the weather systems can not be turned off.



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Placed a lot more trees and bushes. Placed the tiny hermit hut on Dan's Dot. Worked on the vegetation performance. Next up: texture performance (decreasing resolution, decal ivy instead of texture ivy on the stables and riding hall).

I've worked on the criollo definitivo model. It will be the base for the ingame horses. I have to refine it a bit, then i can reduce the polygon count and texture it.

I have worked a lot on the cleanup of the horse model. It's now ready for UV mapping and then texturing.

A few behind the scenes pictures for you, if you're curious.

The unsolvable problem in the settings menu caused me to rework it. It's now only accessible by the pause menu. The settings menu got only slightly reworked. The "back" button is bigger and i had to put in a background.

The cottages are now done and have been placed into their final positions. What's left to do is fill them up with furniture and make custom collisions.

I've started to make the first texture. This is Rabica's fur color. She's the leader of the herd.

I've made a horse statue: "founding stallion" of Stud Durendare. I'm not sure yet if i'll keep the penis or not. I was just trolling a bit there. But if you like it, tell me.

New features:

- Audio settings menu

- Simple day-night-cycle

Fixed problems:

- Double pause menu

- Oversized buttons

The widget of the audio settings menu works fine now, yet the settings themselves not. Working on it!

Part 2!

New contents:

- Floor texture for the insides of the cottages

- Game banner when starting up the project