Loading...
1,400
Game
Operation Echo (demo)
1 year ago

Added animation and sound for the Weakness indicator.

The player has to remember those weakness types,

So we placed the Icon and color for each weakness type when the player gets a weapon.




5 comments

Loading...

Next up

Inserting some lines for the cutscene!

don't mind about the blue M16 it's just a placeholder

The cutscene element is getting tough...pixel art is the hard one... there are so many things to be done. here is M16's portrait I did last week.

Writing dummy data for the cutscene is almost complete. Now I can say getting closer to an update I guess

Congratulations to @thecatamites , Tommy Tone, and @garmentdistrict for winning The Nuovo Award at GDC 2024 with Anthology of the Killer!

You can play 9 "of the Killer" games RIGHT NOW at https://gamejolt.com/@garmentdistrict/games

Leah Run & Stumble.

Our Intergalactic Party was out of this world!

This video is the next best thing to having been there.

Cutscene progress

Dodge & Shoot

It's been a while, and I returned with the opening animation! I participated in a contest called GIGDC. I will upload a short gameplay video soon.

Looking for a fun #gamedev challenge? Highrise Game Jam starts April 29 - May 5th. Check out the rules and submit a game before the deadline to win some serious CASH MONIES!

Learn all the deets: https://gamejolt.com/c/gamedev/highrisejam

Another portrait progress!

Here is Dr.Miller's portrait of who made M16.