Game
Nonebit

3 years ago

Added the first entities to the game! (And gotta love debugging, right?)




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Global fricking illumination and still 1000 fps

Who cares about energy boxes when you have rechargeable batteries?

(L)ight

chunk system

took me 9 hours

can't see inside the terrain anymore.

and i guess that covers all the things i had to add to the world generation/visualization. I'll probably add an inventory system next but let me know if you have any other ideas

render test (not my model)

I changed the way how energy receivers works. Now they need a battery inserted to power a specific object instead of energy boxes. Also I improved their looks too!

Here's some of the concept arts of the game some of which are almost a year old at this point. I wanted to share them because I know from myself that people enjoy to see how game ideas were created/developed before the full release. So here ya go!

Where it all began... In a dark, thunderous night. In a dark, lonely room.