Game
Interstellar Dominion


3 years ago

Added weight and durability values to all the items! Your ship speed will change depending on the total weight of your inventory. To compensate for dealing with extra weight I also added a boost ability.




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Started working on a sequel to Interstellar Dominion! You'll need to jump between solar systems, fleeing from an ever-expanding alien force as you do as much as you can in the time remaining.

Based on feedback received so far the UI has had further tweaks to improve usability. The free android test build has been updated with these changes!

Been working on improving the graphics for the next update! #space #spacerpg #spacesim #openworld

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

Adding randomly generating star systems and a mini-map to Interstellar Dominion 2.

The Dead Pets have been a mostly casual band but they’re FINALLY getting serious.

Help them by posting YOUR original art for a Dead Pets album cover in the Art realm with the tag #DeadPetsAlbum

Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj

A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.

Interstellar Dominion 2 - Devlog #2.

- The user interface has been overhauled, dropping the pixel art style for better scalability.

- Dialogue System.

- A sun now spawns at the centre of the system, dealing damage to anything without a shield active.

Happy Devruary! Devruary Day 9 celebrates @ReptileGames ! They're a new still learning game dev that's trynna get some feedback! We also have a question for the devs of Game Jolt: What's your favorite part of game dev?

Each ship will have a unique ability that can be used once charged. Getting kills will speed up the process of unlocking the ability.

Music by SouljahdeShiva - ScannerTek (https://opengameart.org/content/scannertek).

#space #unity #combat