Next up
The first Devlog for Interstellar Dominion 2, with updates on the level editor, and more on the included article.
A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.
.GIFotchi, a virtual-pet game, has just released! Inspired by 90s/early 2000s shareware games, filled with questionable fonts, .GIFS, and the finest MIDI tracks out there!
FUNDRAISER LIVESTREAM #SaveJim
Each ship will have a unique ability that can be used once charged. Getting kills will speed up the process of unlocking the ability.
Music by SouljahdeShiva - ScannerTek (https://opengameart.org/content/scannertek).
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
1.8.2 Patch Release:
- Updated HUD.
- Item & NPC rebalancing.
- More below:
Adding randomly generating star systems and a mini-map to Interstellar Dominion 2.
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
Started working on a sequel to Interstellar Dominion! You'll need to jump between solar systems, fleeing from an ever-expanding alien force as you do as much as you can in the time remaining.












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