Next up
I have no idea why it took me this long to do that first thing.
1.2 PROGRESS REPORT #2:
The new route is complete. There's still more I want to do, but I'm in the homestretch.
No concrete release date yet, but I'll probably be out sometime before May 10th.
Emphasis on probably. Releasing before then isn't guaranteed.
There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.
Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.
1.2 PROGRESS REPORT #3:
I've got good news and bad news.
The bad news is that the currently unfinished party members probably aren't happening this update.
But, the update's also PROBABLY coming out relatively soon. Possibly next week, but no promises.
Started working on a thing.
No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.
Anyways, here's front facing Buckets.
Arbor Day
Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.
Crimbo.
I've been trying to do this for literal years.
My hands were numb by the end (although part of that was because of some videos I was half watching at the same time)
Now I can play Nuclear Throne like a normal person! I NEVER have to do this again!
Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.










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