Next up
Started working on a thing.
No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.
Anyways, here's front facing Buckets.
There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.
Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.
I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.
This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.
Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.
I did it because the schnoz felt off center.
And also to fix the game breaking bug, that too.
Cow Tools.
I played some video games this year. Here's a list of them.
Feel free to check a look if you want. Or don't.
Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.
Crimbo.
I am never playing Enforcer ever again.










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