
After a couple of months, I finally have the free time to play with unreal engine. (Wall climb mechanic)
Next up
Hit reactions, knockbacks, recovers, testing combat for multiplayer.
Here is an old update, does anyone have a story/game goal idea?
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Some tweaks, to make it feel more rpg.
Unlike my previous post that looks more like an fps.
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Working on comms.
Environment making the frog look natural.
Working on my Konosuba inspired game.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Having the texture default to 1 color makes it easier to costumize color.












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