Game
Project Shadow (Placeholder)


2 years ago

After eight years of concepting, I'm happy to say my project is finally coming to life. It's a psychological take on the series influenced by my favorite horror stories, including Silent Hill, The Babadook, and The Witch.




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Whoops! Let's try this again. Fun fact, this is an early concept for the endoskeleton head. I haven't decided on the final design yet.

#FNaFArt

Quick Update:

I know how much theorists and streamers like to do speedruns or pick apart the game for the hidden details. So I thought I could make it easier on them by adding save slots to our game.

Just wanted to show off a new concept sketch (and isometric art exercise) for the office. It's rough, but it works. I am definitely doing a digital version.

And what is an Endo without its suit

Here's a little sneak peak of the monitor. Hope you guys like it!

William Afton and his stupid purple car he cared about more than his KIDS

I'll be honest, I have very little experience with coding. So I'm building the game on Scratch to try and change that. Crinfo aside, here's a sneak peek of the warning screen. Anything missing?

I rewrote a part for the official theme of the game, decided to show it off. Hope you guys like it! And please, tell me what you think.

P.S: There's a lot of 90s alt-rock/post-punk influence. And yes, I used the FNaF Movie poster.

Environment Work As Of Late

A new year for the project, and with it, my resolution. I didn't really do a lot last year, so I thought, "Why not change that?" That's exactly what I am going to do today.

P.S: Here's a new concept sketch.

#HappyNewYear