Next up
A new year for the project, and with it, my resolution. I didn't really do a lot last year, so I thought, "Why not change that?" That's exactly what I am going to do today.
P.S: Here's a new concept sketch.
Not necessarily in a special place, but I have it. It has some issues, but I like what it offers so far. A good investment.
Here's a recreation of the unused staring shot from the first game. Definitely thinking of redoing it later. But it works for now. This was made in Blender 4.0.
Edit: Whoops! I forgot to paste it. Sorry! 😂
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Quick Update:
I know how much theorists and streamers like to do speedruns or pick apart the game for the hidden details. So I thought I could make it easier on them by adding save slots to our game.
I'll be honest, I have very little experience with coding. So I'm building the game on Scratch to try and change that. Crinfo aside, here's a sneak peek of the warning screen. Anything missing?
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Here's a little sneak peak of the monitor. Hope you guys like it!

























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