Game
Breath
5 years ago

Agora Breath está no sistema Pay what you want (pague o que quiser), mas não se preocupe, você ainda pode pagar 0 e baixar de graça, isso é caso alguém queira me apoiar =D




0 comments

Loading...

Next up

It has been some time since I last posted a devlog... it is not much, but here you can see that now your flight will have more clear instructions and some plataform tests I've been working on ;)

Breath is already available on Steam, update soon! PT-BR:

The next update of my #indiegame will not only bring bug fixes, but also some new levels and features. I really liked the light effect here, it is supposed to draw the player attention to the game mechanic. #indiebr PT-BR:

What would you like to see in the next #BreathGame update? Soon... #indiedev #gamedev #indiegame https://store.steampowered.com/app/1475350/Breath/ PT-BR:

I've just created two buttons on #unity that I think it's HUGE. Why is it not default? I'm not much into wasting time changing the engine itself and not the game, but this saves a lot of time. #gamedev #indiedev #indiebr

Wings animation are way better. Other visual improvements can also be noticed on video. #screenshotsaturday PT-BR:

My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr

Yeah, I got the crown... many times... for testing purposes, but still... store.steampowered.com/app/1475350/Breath/ #gamedev #devlog #indiegame #steam

Working on visuals improvements for my #indiegame Breath... created that gore texture using ShaderGraph :D #gamedev #madewithunity Breath is also on #steam: https://store.steampowered.com/app/1475350/Breath/ PT-BR:

I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh

I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR: