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2
27 days ago

Alchemist Adventure Indie Game: DarkWoods SpiderCave (WIP)

One of the side dungeons for my game. Here you rescue a petrified villager and defeat a bunch of Trenchweaver Spiders. The villager cutscene is inspired by the psx game Brave Fencer Musashi.




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Duel the Jungle Chieftain to gain access to the temple! Just showing off a small update to the Indie Adventure game I am developing. This is still very much a WIP so please excuse the janky bits!

Drawing inspiration from Brave Fencer Musashi, I've implemented a pickup and throw mechanic for the indie adventure game I'm developing. This allows the player to grab enemies or objects and hurl them!

Goblin Strike: The Great Barrel Roll!

Just a small peak at one of the future side quests for the Dark Woods. It involves clearing a nest of Terror Wasps, defeating their Queen, and eventually looting the royal jelly to brew a potion. (WIP)

Preview of JungleArea2. The player delves deeper into the jungle until they come across some ancient ruins. The Jungle Goblins appear to be living within the ruins, watching over the ancient site. This is a WIP and will be updated in the future!

Quick preview of Jungle Area 1. This is where the player first enters the Jungle and encounters the hostile Jungle Goblin Tribe, along with some plant monsters. I plan on adding some more "events" into this area soon!

Multiplied the throwForce by 1000 and now everything flies into space :) This came about from a Twitter/X thread challenging indie developers to take a break and increase a single stat in their game by 1000. Good times, maybe you saw it and did your own?

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Fan art for Foolish I'm feeling kinda better so I drew this

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^