Next up
Here's the new title screen for the indie adventure game I'm developing. It's a work in progress (WIP), but I'm pleased with how it's shaping up.
🛡️ Updated the blocking logic! Now, players can only block attacks within a 60-degree angle in front of them. Fine-tuning mechanics for more realistic gameplay! ⚔️
🚀 Just used AI to animate the player's face in my game! This is groundbreaking technology, bringing our characters to life like never before. Stay tuned for more updates! 🌟 🎮✨
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
🚀 Tried out more AI on character faces using my webcam as input (it records a video and then mixes them after). My recording didn't have my head fixed in frame, and the character is angled, so this one came out a bit jittery. 🌟 🎮✨
Tried out a video AI on a screenshot of my game and it turned the main character into a more realistic looking human! The future of game development is wild. Can't wait to see where this tech takes us next!
Added more features to the fishing gameplay. There is now a casting power and the cast is physics based. The player can cast in any direction and the bobber will detect if it hits water or not. The goal is to make it similar to the Digimon World 1!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Here's another AI image to video. Really neat to think that soon we might have entirely/mostly AI generated games.
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