Game
Those Nights at Thomas’s
3 years ago

all swapped designs are done




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so for anyone curious why toby has an eyepatch

the canon reason is because his eye had glitched out and stopped working and he found an eyepatch in the backstage so he started wearing it to hide his broke eye

Me trying to figure out what I wanna do for gameplay for tnat 1 v2.0 be like:

so i redid the office for tnat 1 v2.0 and to me i think it looks alot better

what do you guys think?

(thomas models by: @BlueJam & HunnyBunCreator i just edited them)

phantom foxy pixelart

41 minutes

so i was looking through the files of the old version of tnat 1 (aka the fnaf engine version) and one of the things i found was an old map that i made and was gonna be used however i just ended up using the fnaf 1 map

psycho

they do indeed have drip

so since it's been awhile since i've done anything related to tnat 1 v2.0 here's one of the cameras in game (which this is the supply closet if anyone is wondering)

Last month I showed a small preview of a pre-overhaul post-night section from Evergreen. Here's another one. Some props here are being reused for the new Vault levels. (2022-2023)

i kinda hope one day someone makes a revival of fnas 1R here