Game
ShapeShift: Beyond Forms

2 years ago

Also, a screenshot to keep as a memory.




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After creating the model, I made the movement mechanism! I think it's good but can be improved. I also made other models for decoration, I'll show them soon... (My PC is a potato) #gamedev #unity #unity3d

Hello everyone, this week I've been working on what will be the 'First level.' There are several things that we could change and refine, but I wanted to show you all how it's coming along . Any feedback is welcome. #gamedev #unity

Hello everyone (everything in Spanish because it's my language, I just have to translate the game into English). What you're seeing is the settings section and the beginning of the game (read the article). It's mostly a sketch, but I like the design.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Our main objective is taking shape... (Sorry for the inactivity, I've been very busy but that's no excuse) #indiegame #3dmodel

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hello everyone! Today I want to share with you the sketch of the 3D model that the player will control in my game ShapeShift: Beyond Forms. I'm excited to take this project to the next level. Stay tuned for more updates! #indiegame #gamedevelopment

Hi! These are the models I've been working on. I'll soon be showing the first scene of the game with all these models in place Good week! (The game has a "Low Poly" graphic style).

We're being shown many pets on our server and we've already picked some to add to the game! Here's how they compare from photo to in-game sprite! 🔍

We're still accepting pets until the 6th of September, so join our server if you'd like to show us yours! 😻

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.