Game
ShapeShift: Beyond Forms

2 years ago

Our main objective is taking shape... (Sorry for the inactivity, I've been very busy but that's no excuse)
#indiegame #3dmodel




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After creating the model, I made the movement mechanism! I think it's good but can be improved. I also made other models for decoration, I'll show them soon... (My PC is a potato) #gamedev #unity #unity3d

Hello everyone, this week I've been working on what will be the 'First level.' There are several things that we could change and refine, but I wanted to show you all how it's coming along . Any feedback is welcome. #gamedev #unity

Hello everyone! Today I want to share with you the sketch of the 3D model that the player will control in my game ShapeShift: Beyond Forms. I'm excited to take this project to the next level. Stay tuned for more updates! #indiegame #gamedevelopment

The wait’s almost over!

My new FNAF-inspired horror platformer Chunky JUMP! drops its DEMO October 24th on Steam! Don't miss it!

Hi! These are the models I've been working on. I'll soon be showing the first scene of the game with all these models in place Good week! (The game has a "Low Poly" graphic style).

@Briferstorm is a Jolter to Watch, Brazilian Solo Game Developer, Writer, and Pixel Artist! Follow @Briferstorm before the quest ends on October 28 and you'll get Coins!

Hello everyone (everything in Spanish because it's my language, I just have to translate the game into English). What you're seeing is the settings section and the beginning of the game (read the article). It's mostly a sketch, but I like the design.

Also, a screenshot to keep as a memory.

A new quest inspired by @koffeecup 's Hoomanz! has arrived in your quest log!

Master stickers in the Hoomanz! collectathon! Plus, tell us about your favorite skin from the demo.

Play the demo and wishlist the game: http://bit.ly/HoomanzSteam

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday