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Homeworld Takedown
4 years ago

Also I plan on both versions of the game to support both the GameJolt and Newgrounds APIs


I think it would be cool and add a lot more to do if I added achievements to the game and why make my own when I could use a well made library for it! So yeah this will roll out for Classic and the new version at some point. I'll probably work on a system for them while refactoring the code base that way I don't have to design it later on. I wish itch.io's api didn't suck and had achievements but you'll be able to login through GameJolt or Newground on all platforms even my website!

This doesn't have to do with HW TD Classic but I'm almost done with that side project and I'll be able to show off a tech demo for it soon! (If you don't know what I'm talking about you will soon)



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Getting closer!

The new enemy is implemented and rough design for the armory.

I forgot to show the new ship lighting...

@pm-studios ' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.

Quests celebrating the beta have entered your quest log.

Play the game for FREE: https://bit.ly/BanditTrapSteam

Thought about that piece of concept art awhile back of the electrified ship.

πŸ†Meet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST ! Where every story finds its voice!

I'm tired... (Warning the audio is not what I would call balanced lmao)

Quick update

πŸ₯‰βœ¨ I won 3rd place in the Narrative Jam! ✨πŸ₯‰

My game Luna Magica made it into the winners of the Game Jolt + NEOWIZ jam Γ’wΓ“ They really loved the worldbuilding and the dark magical-girl vibe, πŸŒ™

Thank you so much to everyone who played it! #GameDev #JotaDev

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