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6 months ago

Amazing how just a few FXs can change game fell...




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Hi, yesterday I have updated a demo version for Tiny Breakers Camp and uploaded it on Jolt! Here is also refreshed trailers, hope you will enjoy it. It works on SteamDeck as well.

For those who wonder how much game can make for a solo indiedev.

Nine months after release on my first solo indie game (Nebula) on Steam, here are the numbers as of today.

On Screenshots: There is financial result, wishlist, sales by country.

Cheers!

Finally, after months of work, drawing, coding and assembling all of it in Unity I have Demo for Tiny Breakers Camp. In addition, I've managed to update the Game Trailer.

Demo can be found on this link -

https://jutek-pixel.itch.io/tiny-breakers-camp

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Tiny Breakers Camp trailer update. This time I;ve tried to include all location types in the game. https://store.steampowered.com/app/2619900/Tiny_Breakers_Camp/

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Maybe this will help...

Ouch!

I needed more drama so I add tons of tears...

🥳 The Highrise Game Jam is Underway! 🥳

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

The most time consuming 9 frames EVER!

...but it looks quite cool in the end.