Next up
Chapter 4 (K) is DONE! And about time too - that's my longest level to date.
With that, Phase 3 (of 3) Milestone 2 (of 4) is now done! The end of this 7+ year project is finally nearing completion, and I can't wait to share it with you all.
Wait, there's MORE???
...
Oh yeah, there's more. Once you annoy Crimson enough, he starts busting out the specials. This one, Flechette Storm, is just one of those screen-engulfing special moves you'll have to contend with!
But even that isn't the end...
I've been retouching several things in the game that could use a little more love before release.
Among these is the nanotech system! You now get a flashy popup (with confetti and everything) when you unlock one, and the icons are also resigned.
We’re teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
I updated the character select screen again!
I ditched the blurred overlay background for a stylish color-changing gradient, and added a spotlight to justify the players' shadows.
I also combined player & difficulty onto 1 screen for efficiency.
HEEEEEE'S BAAAAAAAAAAAACK!!!!!!!!!!!!!!!!!
For those who don't know him, this is Crimson. Nightmare's darker side. The most powerful being in the setting.
If you want to fight him, you're going to have a very, very bad time.
Oodles of options!
Accessibility aids aplenty!
I added some more settings lately to toggle distorted graphics, fine-tune the audio mixing, and other stuff. Hopefully this should make the game accessible to more kinds of players.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Aaaaaaaaaaaaaaand we're still at it!
Special number 2: Javelin Fusillade.
That's quite a lot of javelins. And a lot of explosions. I don't think this guy is ever going to calm down.















1 comment