Game
Carnage in Space: Crucible




11 months ago

And the winner is... Tuhrahkkkii! Thanks to everyone who voted!

Phase 2 will begin shortly, starting with Prologue (T): Fatal Error.

I will also be doing minor updates for Phase 1 content along the way.

P.S. You don't need to pronounce his name to play.




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I updated the HUD's special meter to be more in line with the new logo animation.

If this doesn't catch your eye and make you want to pull out a flashy finishing move, then I don't know what will!

With the new finalized graphics, that volcano is starting to look a little *spicier*.

I don't know why our spiky boy is so shy about hopping in the magma - those bugs seem to be having the time of their lives!

Oh gosh... how long has it been since I posted last?

Time to show off a new sprite, I guess. This one's a little smaller. Just how many of these guys are there?

Variations shown: Blank face, painted face, mouth open, glider wings, [][][][][][][][].

Distance Grew 🌿 Finding the space in between what once was

Tuhrahkkkii has a new move. Turns out the big guy is faster than he looks.

Use this when you feel overwhelmed to turn the battle in your favor.

reCHARGING

#pixelart

With another chapter out of the way, it's time for some UX improvements! Everybody loves those, right?

* Pixel-perfect mode - the game also scales perfectly on 1080p screens as-is

* Player selector & star counter in challenge mode

* Text is more readable

Chapter 4T level design is done!

Every good level deserves a good boss arena - and every good arena deserves a good boss!

As you can see, I'm still working on that last part. Stay tuned for more updates...

self indulgent portrait i made of michael sheen because reasons #pixelart 💕

The 2.0 release inches ever closer. To drive home the magnitude of this update, we've got a brand-new logo!

Animation/pixel-art by me; high-res concept by a professional artist.

This stands out a lot better while still keeping the game's identity intact.