also, only one beta tester was able to beat night 6, but I did see others get to night 4 before giving up due to tiredness or personal reasons
yes... the game is really hard lol
also, only one beta tester was able to beat night 6, but I did see others get to night 4 before giving up due to tiredness or personal reasons
yes... the game is really hard lol
ㅤ
some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away
now THIS is tuff.
I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good
(oh and they're also really small cuz of 2.79 being cheeky and making the res-
@Peripherals
has FINALLY released the new (and actually good!) version of Darkest Nights at Fazbear's, please go support and play the game as it has been in development for quite a long time!
Made special art just for the release!
man it's such a nice day here in dnafville-WHAT THE FUCK ARE YOU DOING HERE?!?!?!?!?!?!
happy 10th anniversary trtf! I don't exactly love this series too much anymore but it still inspires this game a lot
and yes
this is a real easter egg
you could call me a bit of an inept outcast...
poor John... they don't mess around anymore huh?
also some gameplay screenshots will be put up tomorrow when I have the time
all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though
there are a lot of things to implement still, have chomp and co. in their natural habitat
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