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BB-1 & Charge Syncergy: Project Byte
2 months ago

Another mayor progress update for Project Byte! Please enjoy!! :D

#platformer #3DPlatformer #MascotPlatformer #lowpoly #retro




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Finally took the time to fix some shaders!

The game can now detect nearby zipwires and highlight them! (Actual zipwires still have to programmed in!)

#godot #platformer #BCsyncergy

Collectables?? πŸ‘€

#gamedev #bcsyncergy #GodotEngine

B U S T E D ‼️‼️

#cartoon #adorable #karma #funny #psx #n64 #platformer

After some reworking and simplifying of the foundation, I think I can get back to the FUN stuff now!

Speaking of which-!!

BOUNCEPAD!? ITS A BOUNCEPAD!! BOUNCY BOUNCY!! BOUNCEPAD!! BOOOOUUUNCEEEPAAAAAD!!! BOUNCY BOUNCY!!! BOU- [ 🧡1/ 2014 ]

#godot

Man, Im REALLY bad at taking breaks..

ANYWAYS, YOU CAN NOW JUMP OUT OF A ZIPWIRE SITUATION AT ANY TIME AND GAIN EXTRA HEIGHTS!!

#gamedev #godot #platformer

This took HOURS of my free time to figure out, mostly because the current code REALLY STRUGGLES to rotate the characters..

Probally should fix that sometime, huh?? But for now: here is some early zipwire prototype!!

#godot #gamedev #BCsyncergy

Expirimenting with 3D menu system! This one will be made for a upcoming demo that will probally take a while!

The first stage of Project Byte loads now!! ^-^

With this set up, I can actually test versions of the stage instead of hoping I got it right and work blind!

#gamedev #godot #BCSyncergy

Great news!! I FINALLY got movement to work, and managed to get a little experience with O3DE's UI editor!! πŸ₯³πŸ₯³πŸ₯³πŸ₯³

πŸŽ‰πŸŽ‰πŸŽ‰Thats right!! PROGRESS!!!πŸŽ‰πŸŽ‰πŸŽ‰

#gamedev #O3DE #BCAnomalies