Since nobody has reported any major issues to me, I’ve decided to mark the game as stable/released. Mind you, there could still be some major bugs lurking around here and there (though as far as I know there aren’t any), and there could be a feature or two added in the future, but overall, the game is basically finished.
Next up
...?
Oh, did you think this was dead...?
...nah, but it was on hiatus.
I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...
Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Just a Pico sprite
Werehog transformation process. #sonicunleashed
Finished work on the emotions of a new character for the tank universe
Rockin the Guitar, an Axe like Guitar I made for my Uni project
An infected room from the second part of Cybel ! Are you up for some cleansing?










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