Game
Dead Drift

3 years ago

Another update for this project! Applying the same "fake 3d" effect, this time focusing on the game's base and HQ [more gifs in the article!]

#pixelart #indiedev #gamedev #retro #strategy


As I had mentioned in a previous post, I'm going with the bird's eye view perspective for this game. Check on the original image how this affects the base, as the car goes around it.

It might look a little 3D, but it's atually a two layered sprite:

3dbase.gif

The same thing goes for the new zombies. They're separated in two layers: head (top) and body (bottom). This will also very much come in handy when I code headshots which blow their faces off AND explosions which blow their bodies and send their heads flying through the screen. Fun times!

3dzombie.gif

The above gif shows the zombie "standard" walking animation (sorry for the messy bottom layer, I have to fix that! This is their attack animation, from when they're punching the base building:

3dzombieattack.gif

That's it for now! For my next steps, I might work some more on the zombies and on the car shooting. I'm also not totally satisfied with the game's colors yet, and I'm gonna do some investigation on the game's palette.

See ya, dummies!



12 comments

Loading...

Next up

Mission Complete! Yesterday I was thinking hard about Dead Drift and I had a game design breakthrough!

If you're interested in this kind of design stuff, click on [Read article] below...

#indiedev #gamedev

NEW UI PLANNING!

Since the beginning of this project, I've done its UI in a somewhat haphazard way. Now it's time to get some things right, so I'm planning to fix some things about its user interface.

Read more in the article by clicking on...

MAKING YOUR CUSTOM BAR IN CONSTRUCT 3 - PART 1!

This is a simple tutorial about creating a custom bar using the native Progress Bar from Construct 3!

If you're interested in this kind of stuff, hop on and click on Read Article below! :)

#indiedev #gamedev

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

WORKING A BIT ON THE MISSIONS UI!

Last time I posted a kinda bare bones version of this screen, now we got some of its art!

Still not totally satisfied with all elements, but I guess it's already a nice improvement :)

#pixelart #gamedev #indiedev

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

HELLO EVERYONE! How are you doing this Monday?

Are you folks excited for this week? What are you planning to do?

I'd love to hear it in the comments!!!

DEAD DRIFT UPDATE!

I'm still working on the missions, and it's been harder than I anticipated. However, I was able to make missions work (even if the UI is a little janky)!

Click on Read Article for more info!

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

CONSTRUCT TUTORIAL TIME! I wanted to make a "mini-article" on how to make the distance-based zoom control mechanic I did for Dead Drift since it's so easy!

If you're interested, click on [Read Article] below!

#indiedev #gamedev