I've revamped the enemy scripts, so that should make implementing them easier in the future! Added a lot of new functions to existing objects, added lots of polish, overall really good stuff. I'm quite proud of where the game's at in terms of gameplay, and I'm ecstatic to show you all!
Next up
Announcing a name change for the project and a big step in a new direction: The complete project files are available for game makers to download! I'm leaving the entirety of this project in the hands of the community.
Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.
Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
Max speed in Kirby Quick, Rainbow Islands Had this recorded for funsies before I left, showing just how fast you can go if you fully upgrade Kirby's stats in this extra mode.
Kirby and the Eternal Paradise - Wacky Episode, version 1.0.0, is now available for download! [IMPORTANT ANNOUNCEMENT BELOW, PLEASE READ]
Working on weather effects, so I decided to recreate one of the most iconic Zelda scene: Link's House on that fateful night, from A Link to the Past! GBC-Style ⛈️
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!















2 comments