I've revamped the enemy scripts, so that should make implementing them easier in the future! Added a lot of new functions to existing objects, added lots of polish, overall really good stuff. I'm quite proud of where the game's at in terms of gameplay, and I'm ecstatic to show you all!
Next up
Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)
Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.
Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!
Just did an arena run in Kirby Wacky Episode - 3:43.76 IGT (Fire/Hammer)
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
Giving myself a kick in the ass and working on some grotto thingies. All WIP footage.
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.
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