1 month ago

apologies for the slow progress, my days have been filled with useless unnecessities lately, and will continue to be so

nevertheless i continue working when i can, and for now here are some concept arts i drew up for upcoming content




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introducing a new ally - the glue mat

glues enemies that walk on it and slows them down, but its glue is limited and runs out after gluing too many enemies

tutorial is complete

godot kinda funny when it comes to animation

todo before demo/beta release: -toggleable health bars -game art -dunno maybe i think of more

i been busy

3 new upgrades which complete gunner's and shredder's upgrade trees 1 new enemy 2 new allies with 3 upgrades

there is more (including an ally and upgrades) but they are not showcased here

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

whoops, havent posted in a while

heres a few new things ive been working on

theres more of course but im saving that for the next showcase video

happy silksong day

background animations for the disco gym

doesnt include the dance floor tiles since i havent made them yet

probably release a beta/demo/whatevyacallit someday soon

been making some more upgrades and now currently working on the tutorial

trust me this looks way better ingame

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

the disco gym now with functioning dance floor

also added a photosensitivity mode in settings specifically because of this stage