Game
Acceleroll
6 months ago

Apple Silicon [Preview] Update 2


Here is Acceleroll on MacOS (M1 or later) with a few fixes.

Patch Notes:

  • Hard mode sandstorm particle is no longer black on MacOS, it is instead it's normal color using another shader that is nearly identical, as the previous shader was broken on certain platforms

  • Pool table "Acceleroll" logo is brighter and more visible, giving a more golden feel

  • Pool ball UI icons have been updated for slightly more visibility

  • Sandbox physics objects now have more weight giving them more realism and less "floatiness"

  • Sandbox mistakenly had a goal object which could break the game upon touching (although it was very hard to reach), this has been removed entirely



0 comments

Loading...

Next up

đŸ§ªTesting a new feature, tank temps! Fish now have a desired temp range. This is user controlled but a) the more extreme the more expensive the daily bill is, and b) it will slowly drift to the environmental neutral (affected by season and weather).

FinLab 1.1.0 (Time & Temp) is here! This update brings a more mechanically deep experience, changes to the core loop, some fixes/changes + some more fish and decor, there is a LOT so here is the full changelog below:

New menu, this one isn't claustrophobic and is organized kinda (top: main modes middle: minigames bottom: extras) some of which you can only unlock during gameplay. Also added videos for the two modes! Release hopefully soon!

Incredibly rough proof of concept for a racing minigame (Chao garden-like). I'm prototyping seasonal minigames which may net you unique rewards. Breeding also matters a lot here, higher breeding level = faster fish. Made in about 2 hours.

In the new mode you can find an updated variant of the desert levels! Thick sandstorms, howling winds, fog, limited visibility. Can you make it to the goal safely?

I have released a major update for my fish simulation/tycoon game FinLab! It includes a deep breeding system, a time of day, yearly calendar, holidays, and more. It's out now for free on WebGL!

Spent the remainder of the night making some fun unlockables (if a bit silly), also spent more time on the remix mode. I added this lava lake section, I think it looks nice (GIF).

In editor footage of controller support on UI

It will only support Xbox controllers natively.

It's here! The largest update yet. Includes 8 ball pool, fishing, a sandbox mode, and a hard mode! (+ Many fixes and QOL) Patch notes below.

Doing this silly feature to go along with my Y2K aesthetic. I'm making a fake internet for the game that also serves as an in-universe guide. The writing is terrible, I binged this feature in like 2 hours with the stomach flu.