Game
Orion: The Precursor (Teaser)

7 months ago

Arcade* Devlog 2 (let's skip the fact that the previous devlog was almost a year ago)
*still temporary title


Soooo, the lack of any devlogs in almost a year is simple:

Firstly, I got a job, like a full time job and sadly I don't have as much time as I had back then.

Secondly, the PC I builded myself had a faulty GPU (which caused it to blackscreen all the time) and figuring that it was the problem, getting a refund and ordering a new one took 3 months.

Now I still don't have much free time, but it won't stop me from finally finishing what I started.

And now for the devlog part:


Updates from last time:

  • Main Menu (only Start Game, Settings and Quit works for now)

  • Finished lore (like the entire lore is now just waiting to be unfold; also I must brag about how I managed to get rid of all the plotholes, yay)

  • Minor code changes

Working on:

  • Dialog System (as you might've already saw)

  • Writing quests and designing levels

  • Item System

Will later focus on:

  • Characters

  • Saving System (this will be such a pain)

  • Extras (fnaf type)

  • Music (for now I have one track for teaser trailer)


Just so you know: my soft deadline for release is the end of this year, but as I know myself and my great tendency to abandon projects; it might be not final, but we'll see.

For now I'm focusing on main gameplay, writing quests and as last time, having fun developing.

I can't promise future devlogs will be more frequent (because of my job, duh) but any major progress will be posted here.

Stay tuned (and thanks for the patience)!

~ Acrelek



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