Game
Skullrune

3 days ago

🇺🇸 ARRRGGG! New Devlog off the port bow!


Hey hey! We've got NEW stuff to show you!

And it’s related to the demo... 👀

But first of all… Chapters 2 and 3 of Skullrune are now available!

Chapter 2

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Chapter 3

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And guess who will star in the next comic…

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What could’ve happened between these two brothers?

You’ll find out very soon!

Now then, we made a Special Mini-Devlog for Star Wars!

Mini-Devlog

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In this devlog, we go into much more detail about the story and lore of Skullrune.

We highly recommend checking it out! ;D

Remember this inquisitor? Well, we finally have a name: Saturn.

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We hope to reveal more about this character in the future.

But for now, you'll have to wait!


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Now for the main course: Mapping.

After months of work... we’re finally making real progress in this area!

In fact, here are some of the updates so far:

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Some things might still change—we're considering a few tweaks.

And just imagine these places at night...

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Remember the contest?

Well, VH9 has created their NPC, which will appear in Skullrune!

Here’s their character sheet!

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We’re excited to announce this—we have so many ideas for this NPC! ^^

And speaking more about the game itself, these past few months we've been working on different sprites and animations…

Focused on running and idle poses.

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Also, there's this trend of protagonists sitting on a bench...

We’re not sure why it’s so popular, but—we want in too!

So expect those sprites in the future! ^^

By the way, consider this a special segment: the next part is heavily inspired by @TeamBeginnings

We're huge fans of Undertale: Rebirth!

We loved the idea of having a Menu and Game Over screen that’s not the usual…

So we wanted to try something similar!

For both this fangame and UnderColombia.

Check it out!

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These are just SKETCHES—not final designs.

We’ll show you the final versions in the future! ;D


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We’ve got a new song!

Hope you enjoy it! ❤️


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Mapping was our kryptonite—but now that we have new team members…

We’ve almost got ALL of it done!

As we said before, there are still tweaks to be made and gameplay testing to do to make sure everything works visually.

But the demo gets closer and closer every day! 😭

These next few months we’ll be polishing everything and doing the toughest work.

But we’re feeling VERY, very optimistic about it!

That’s all from us for now.

See you in July! ^^

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