3 years ago

As announced, I got acquainted with the rules of creating games in the selected engine, i.e. #AppGameKit Studio. So far, I've watched a few tutorials about him. Read the rest in article below.


It was difficult for me to get down to it, because I was ready to create scripts right away and I was inhibiting it unnecessarily. Too much ambition makes it difficult to start.

The authors of the engine, #TheGameCreators, have prepared accessible tutorials, thank you! They started with the basics so everyone should be able to handle it. Their address: https://bit.ly/3AQXraJ

By watching the tutorials on a different engine beforehand, it's easy for me to understand the principles of AppGameKit Studio. I should be by Friday with the most important rules. I'll start coding next week.

#MyFirstGame #realisation #ambition #obstacles #tutorial #AGK



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Since I have a backlog, I was also programming on #Saturday. The result is the main program that fits on one screen (as can be seen in the attached #screenshot).

Hi.

My name is Tomir, i'm from Poland and i'm starting to create my first game. I don't count the game that i've written under dictando from some tutorial. This will be first game that i will project and program. It'll be a Tower Defence.

#monday #plan #MyFirstGame #gamedev #IndieGame #development

Plan for the coming week. I had to get busy last week, so there was no news on MyFirstGame. Sorry.

My (first) game will be created in "AppGameKit Studio" engine (#AGKS) form theGameCreators. I could't find an AGK community here (on GameJolt), so I've created it. If You are creator in this engine too or will join community - You are welcome here :)

I will post more such extensive entries in the "My First Game" community.

I want to show how you can systematize your time spent working on the game and communicating with others. Maybe this will inspire someone and serve as a model.

I will post more such extensive entries in the "My First Game" community.

I want to show how you can systematize your time spent working on the game and communicating with others. Maybe this will inspire someone and serve as a model.

After ca 4.5 hours of coding i have my first day plan acomplished.

On images You see screenshots of two scenes:

1. Loading screen

2. Menu

I had to learn a few new things, so it took so long.

You can follow my plan on Trello: https://bit.ly/3B5U4wr

I admit that I was supposed to write on Wednesday if I had problems and on Thursday if someone helped me (or not), and today is Friday... Read on.

Hi! My name is Tomir, i'm from Poland and this is my FIRST #screenshotsaturday I'm working on my FIRST game (#TowerDefense) and there are my FIRST hours with the engine #AppGameKit Studio (learning to move sprites within game) with FIRST designed cursor.

So

i may or may not make an full art of some person or i may just leave this like that-