1 year ago

As of this post, this is my only piece of pixel art that uses more than 4 colours. 😱

I made the Hornet for a Pixel Dailies prompt last year and the restriction was to use the #erogecopper palette (Lospec). A bit of a challenge when you’re colour-blind…😬




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Another gaming-related post today- I managed a Maddening Mode completion of Fire Emblem: Three Houses on the Blue Lions route (generally considered the hardest route of the game).

This was challenging but, unlike Awakening, this felt fair.

I thought I’d repost my 1-bit isometric reimagining of the 5F of Pokémon Tower for #FanArtFriday, as it’s by far and away my most detailed Pokémon piece to date.

i had a lot of fun creating the sprites for this piece (and then hiding them ).

I FINALLY managed to beat the RNG gods that cursed my Fire Emblem Awakening playthrough on Lunatic mode and complete the game.

While I’m pleased I managed it, it did also highlight that I will NEVER pick this game up again!

Play our game, Bloodless, and complete the Help Tomoe quest to unlock the Bloodless sticker pack!

Start the quest: http://gamejolt.com/#quest

Game Jolt has given out all of their free Steam keys!

If I’m going to redraw the NES version of Samus, then it feels wrong not to redraw the Metroid too.

I always preferred the incarnation in which the Metroid's had more substantial claws. I also tried to go for a swooping pose for added dynamism.

so darn cute 😭🥺 edit: i'm having lasagna for dinner by coincidence, lol

It was a rip-off of the AT-AT, but I still have a soft spot for the Mammoth Mk.II from C&C Tiberian Sun… though not so happy it loses to the Cyborg Commando.

This uses the Oil 6 palette, which is something I’ve wanted to try for a while.

After doing the NES Peach sprite redesign yesterday, I had to do one for Samus too (I mean- how could I not ).

I’ve included an alternate design that swaps the green out for grey, for some visual interest and improved clarity.

I’m a bit late to this party, but I thought I’d join in on the NES Princess Peach redraw.

I went with a resemblance to her Thousand Year Door design/pose in the original NES colours, which I think works fairly well.