So I've decided to add and clean up some stuff before tackling those 2 bugs to clear my mind. I want to clean up the collision code and add more labels. I've also added some fake lighting which is just an ellipse with a gradient that fades out and with a low global alpha. This gives the effect of "light" on the ground and shows up on the player and enemies too. This along with shadows gives a nice little effect that looks good in game! I'll probably release a video showing everything off soon.
Next up
Progress!
Rebooted the project using Godot!
This year?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm about to start on the fun stuff!
Welcome @PQubeGames to Game Jolt by giving them a follow!
Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!
Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923
WEAPONS
I'm tired... (Warning the audio is not what I would call balanced lmao)
Follow @Finji on Game Jolt!
They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).
Getting closer!
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