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Progress Update No. 8
I call shotgun!
Doors!
Going to update this again later tonight. Recently replayed it with a friend of mine and feel like polishing it up a bit, it could use a little more direction. Also restoring a cut NPC.
Unreal Engine has some uh...interesting rendering bugs...
yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.
Doing some fun stuff with shaders this time around.
UPDATE 1.1.0
Progress Update No. 9.5
Fear Fables: After Hours will have LIGHT-BASED PLAYER VISIBILITY for enemy detection!!!!!!
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