It's a setting in the viewport shading options called "Cavity", as you can see in the video above.
It only shows in the viewport, not the render, but the reason I like to use it is because sometimes it's hard to see the edges of a mesh in the viewport with the default flat shading.
Keep in mind that if you have a lot of complex meshes in your scene, this can cause the viewport to lag.

Next up
Just released my game ready "Low Poly Cleaning Products" asset pack on Itch! https://distant-dimensions.itch.io/low-poly-cleaning-products For the next 5 days you can grab it for just $1!
Read the article below to see what's included 
Some perfume props I made in #Blender for my game "What Was Found at Ravenhill". I love sneaking my logo onto props like this as the branding 
My brother @Lit-Lore-Studios
has been making some awesome pixel art! Go check out his profile and give him a follow! 
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
#GJAsks What video game deserves to have a theme park ride?
Riven! It even has rides in it already, I'd love to see one irl!
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Another prop I made in #Blender for the scene I made with my student... Don't slip!

More progress on this #Blender scene... would you enter the door? 
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Made this in #Blender with one of my students... What do you think, a little spooky?
#Creepypasta














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