
UPDATE: I turned missing attacks into a new thing!
I don't want to punish you guys too hard for missing expensive attacks like this. The shot won't hit the initial target but what if someone else was standing in the path of the stray ball?!
#rpgmaker
Next up
"It's light out today. It helps me move through this lonely place a little easier." Updated combat to allow allies to physically run up to enemies instead of hopping to them, closer to how Chrono Trigger behaved. #pixelart #screenshotsaturday #rpg
LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.
The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
More new UI with animated water texture in the bg to mimic the feel from Final Fantasy X and X-2 info windows by a way I think is pretty neat!
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Bun-believable! 5th party member, Sirius the bunny, can summon his Bun-blebee Bot wherever they need to fight! You even mix and match parts from (so far) up to 4 different body types, legs, and weapon arms--that's 64 different configurations!
Completed a portion of this map and will design it around the new ability to swim around as you please! Very excited on what is to come!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Messing with new UI style!
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