1 month ago

#BattleGemPonies Acts 1-3 are all meant to release this year, each one 10 weeks apart. (Let's see how that goes!)




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Experimenting with Lighting illusions using Tilemap layers. πŸ’‘#gamedev #pixelart #madewithunity

Gives the city a cool night life vibe that takes me back to PokΓ©mon Gold & Silver...

You can hardly tell in pictures, but these monitors have completely different color settings and it changes the feel of the Peridot Woods map so much it's crazy. 🌳

There are SO many ponies in this Professor intro cutscene πŸ˜‚ #screenshotsaturday

We really wanted to show off the variety during the first impression and introduction to the world of #BattleGemPonies! πŸ΄πŸ’Ž

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This week we're going map-by-map and setting up all the crazy things that happen. Then we end each day with a quick playtest of the new areas and take some notes on improvements to make first-thing the next morning. #screenshotsaturday

Happy Devruary! Devruary Day 12 celebrates @ddbalabag ! They're the game dev behind Book and Horn! We also have a question for the devs of Game Jolt: What tool or plugin saves you the most time in game dev?

How did we EVER get this far without using a hi-res vertical monitor? Royal really sold me on the concept for #gamedev & #unityengine

Added some ambient traffic to a shady city for my game. They'll be driving in and out of this tunnel. πŸš“πŸ•³οΈ

(Made with Unity's particle system)

#gamedev #indiedev #unity2d #pixelart

Happy Devruary! Devruary Day 11 celebrates @Asthon_ES ! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?

REJOICE! For all Saved Files shall now survive the approaching update... β˜οΈβž‘οΈπŸ“¦ Basically, we coded a thing so nobody's save data gets scrapped or corrupted when the DLCs drop. #UnityDev #gamedev #debug