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215
1 year ago

Been implementing more of the UI and Inventory recently. Here's what happens when you pick up more than what this small bag can hold #indiedev #gamedev




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Here's a little compilation of clips for Memora Wanderer. It's a cute nostalgic RPG I'm working on in Godot Wishlist on Steam here! https://store.steampowered.com/app/2937690/Memora_Wanderer/ #pixelart #lowpoly #gamedev

I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!

Here's a tour of the boat! I'm going to need a bigger dock... and figure out how to not have water clip through it.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Warping between maps is in, as well as map names, bgm between maps, and finally got the Adventurer class their shield!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I thought about improving the following mechanics by trying out navigation meshes. Let's just say it's not going to be straight forward.

The Adept class in Memora Wanderer has the ability to summon statues! The Statue of Recall allows players (and co-op players) the ability to teleport to saved locations.

@balmut is a Jolter to Watch! They post great game dev updates! Follow them before the quest ends on October 15 and you'll get Coins!

I'm creating a cute nostalgic quest-driven RPG - where the importance lies in choosing your class progression, stats, skills, and appearance! Wishlist on Steam: https://store.steampowered.com/app/2937690/Memora_Wanderer/