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1 year ago

Behold, Enemies!




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Greetings, I hope you all are well!

Sorry I haven’t posted in a bit, I’ve been working on some backend stuff in my game that’s not easy to show off. Once it’s done though I’ll start building the limbo stage and adding the mutant enemy type!

fiddling with the titlescreen (also how hard is the logo to read? I've been told it's hard to tell what the words are)

Frenzy has skills now! so every Arson form (Summoner, Golem, and Frenzy) now have at least one skill in each slot! I've got a lot more to make but it's quite promising!

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

made a new song! I'm quite proud of this one. it's nice seeing my music abilities get better over time.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

a progress update, i've added a mini-map and a regular map to the game. I've actually done quite a bit more than that but it'd be a pain to list it all so here is how my game looks atm.

Redid Arson's Summoner form a third time, it makes sense I assure you. I also made some new guns for him!

Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

It's been a while, but i had to do a lot of under-the-hood optimization to get hypervelocity to feel seamless. The next thing I'll be working on is adding enemy giblets and blood so enemies explode on death making everything feel much more impactful.