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The game was supposed to be on Clickteam, but since the limit in memory, keeping large amount of animations is a bit problematic, so I might switch to other engine. Here is how it looked

Something I'm working on

getting ahold of unreal

join the dark puddles.

- Happy 10th Year Anniversary FNaF World! -

WIP

Start to understand unity more

WELCOME TO THE '26! 1926 THAT IS but seriosuly, happy new year everyone, i got back from my hiatus :3