Game
Carnage in Space: Crucible




2 years ago

BETA TESTING STARTS NOW!

If you're interested in trying out Carnage in Space: Crucible before it goes on sale, please read below!

I'm giving out free Steam/GameJolt product codes to anyone who completes the survey!


If you're interested, I am look for up to 5 beta testers. The first 5 people to reply expressing interest will get a beta product key.

During the game, a Google Form will open looking for feedback. After you have completed as much of the game as you care to, please fill out the entire form. After the form is submitted, I will contact you privately to confirm your product key is coming.

If you would like to submit feedback, report bugs, or ask questions about the game, you may do so in a direct message.

Thanks for participating!



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Did I ever tell you that this game is actually fully rendered in 3D???

...Well, it isn't. Anyway, perspective is hard but I managed to get this new shop image drawn up.

Mmm, toasty.

UNLEASH THE BEAST.

This is Tuhrahkkkii's final alternate weapon, the Beam Claws. These emphasize quick burst damage and hit-and-run tactics. They also pair nicely with the Grappling Hook, but I was too busy kicking fools here to show that off.

ALL DEVELOPMENT on the 2.0 release is NOW DONE!

YES!

All that's left now is the promo art and the trailer, then you'll be getting your hands on it very soon.

I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask

Aaaaand, we're back! Development on phase 3 (the final phase!) has begun, with Kodon's last weapon: The Beam Flail!

This is a clumsy but powerful weapon. It has a very long reach and hits hard, but it's not fast. Use it on enemies too close for your gun!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

It's finally here! Enjoy the story of Crucible again from a new perspective - that of the relentless mechanized alien warrior Tuhrahkkkii!

This update comes with a fully-developed 2nd playable character, and LOADS MORE!

Yesterday I implemented a new build method for the game that reduces the download size by 75%! Wow!

But that's not particularly exciting to look at, so enjoy this new shop artwork for the Sawblade Boomering as well.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

And here's the shop animation for last week's new flail weapon.

Its jump attack hits a wide area, making it perfect for swatting flying enemies!