
#BinarySparks might be rebranded in a new name as so much will change in the game.
What do you think of these news? Comment below!
No date set for the upcoming demo!
Next up
PATCH 2 in progress ______________________ Coming later (Date TBA) * Chapter 8 will be expanded (currently the final chapter is a bit short) * Tweaked the weapon aim to align with the crosshair * Added a camera zoom feature for the weapon Stay tuned!
The most amazing business developers made us a shoutout <3 Thanks Drivhuset Malmö ✨ENTREPRENEUR OF THE WEEK!✨
One More Experiment will be part of Vinterspelen 2025, in Malmö: * Games From Malmö - Twitch livestream: 28th December 14:00 (02 PM CET) * Game Expo 4th January 10:00 - 17:00 (10 AM - 5 PM CET) Links in comments >>>>
ONE MORE EXPERIMENT IS OUT ON GJ & STEAM! After five years of hard work, Im very happy with the result! A big shoutout to all collaborators, freelancers, contractors, playtesters & friends who have helped out! :D STEAM PAGE: https://store.steampowered.com/app/3508790/One_More_Experiment/?…
STEAM SPRING SALE - 19-26 March
15% Discount for One More Experiment! "A first-person puzzle-platformer about mastering elemental mechanics and manipulating the environment"
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STEAM PAGE:
https://store.steampowered.com/app/3508790/One_More_Experiment/
Thank you so much for playing Binary Sparks!
New Save System Explained
We wanted to make a post to clearly explain how the new save system works in Patch 1, since it differs from release version and the demo, and we have had a few questions about it. Read more below:
https://store.steampowered.com/news/app/3508790/view/53099551296…
We feel that #BinarySparks lost its direction over the past years and that we now need to try something else. Therefore we're moving on to a brand new project. It will be another puzzle game, most likely with elements included somehow!
We will be back with #development #streams in 2019!! We have leveled up our twitch settings, layout and UI! First stream date coming later!
Have you seen the very first prototype?
This huge project started in the end of 2019, as a small prototype that was playtested on a series of events!
An upcoming video will showcase and tell more about the journey from prototype to full game










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