Next up
We will be back with #development #streams in 2019!! We have leveled up our twitch settings, layout and UI! First stream date coming later!
We have some great ideas for #BinarySparks. Our CEO just played #QUBE2 which was an amazing portal-styled colorbased puzzle-platformer, a great inspiration for our game. We will still keep the elements as base even if much will change!
NEW LIVESTREAM DATE - One More Experiment! 23rd March - 06.30 PM CET on Twitch: https://www.twitch.tv/strackdracksdw Feel free to join, discuss the game, hear how he have helped out and more! He will be streaming the entire week!
See you guys there!
PATCH 2 in progress ______________________ Coming later (Date TBA) * Chapter 8 will be expanded (currently the final chapter is a bit short) * Tweaked the weapon aim to align with the crosshair * Added a camera zoom feature for the weapon Stay tuned!
LEVEL PROTOTYPE RESOURCES Just bought some blocks and pawns for level design prototyping
New titlescreen in progress! What will happen next? * Discussions with our concept artist * Decide visual and style of 3D assets * Test prototype * Replace placeholder meshes * Test and release new demo
We feel that #BinarySparks lost its direction over the past years and that we now need to try something else. Therefore we're moving on to a brand new project. It will be another puzzle game, most likely with elements included somehow!
The most amazing business developers made us a shoutout <3 Thanks Drivhuset Malmö ✨ENTREPRENEUR OF THE WEEK!✨
Thank you so much for playing Binary Sparks!
New Save System Explained
We wanted to make a post to clearly explain how the new save system works in Patch 1, since it differs from release version and the demo, and we have had a few questions about it. Read more below:
https://store.steampowered.com/news/app/3508790/view/53099551296…











0 comments