2 years ago

So I made a smart aiming of the tank turret at a moving target. This required a long mathematical formula, but it did not affect the optimization (I used 1500 tanks on one screen and there were no lags!)




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I'm developing a Space Invaders clone to test my engine - Added a VERY optimized collision system

1) #spawnday 2) I have 21 lvl (Nobody guessed )

Space Invaders. Test of game scene

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

Added many minor changes and improvements to the Space Invaders clone

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

- Added a pixel font to the game

- The player's score is now displayed on the screen

- Updated the main menu (test version)

Added a UFO to the game and almost finished the gameplay. Destroying a UFO awards the player a random number of points (from 50 to 300)

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Now the invaders can move too. After each step they change texture, like in the original game